You can run an Alakajam! 0

dollarone • 5 years ago on 3rd Alakajam! entry  The Growth

The 3rd Alakajam! is over and that means my duties as its host are over.

I wanted to just quickly go over what is required for running a jam, and why you might consider volunteering!

In terms of duties, it's pretty simple, and there is a document with all the steps written down so you can easily prepare for what is needed when. There is an event admin menu on the website itself where you can control which post is pinned, what the current countdown is for, and what the status of the ongoing jam is. It's all rather nicely setup - you don't need to ssh into a box somewhere and run scripts or mess with databases.

The important thing is that Alakajam was set up to be a nice gamedev/gamejam community, with emphasis on that last word. In order to be exactly that, we need to not have a dependency on a single person, and we need to make it easy for other people to get involved. You may not care who makes the site tick as long as it does, but I think it's crucial that we run the site and its jams as a community - which is why I'm writing this post! So if you think it would be fun to spend some of your time running an Alakajam or a Kajam - get involved! Talking to the regulars on #alakajam on irc is a good starting point!

Additionally - if it wasn't already obvious, anyone can get involved with the development of the site itself - just check out the site repo and start committing - there are a bunch of issues that specify missing features and bugs (look for the "good first issue" flag if you're new!).

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