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Welcome to Alakajam!, a game making community. We host informal game jams!Learn more...

🏆 Results are out 🏆

Jam ran 9-11 September 2022 
Latest posts

Islands 0

joshalex5 • 20 days ago on 16th Alakajam! 

Excited to be joining in this jam again - the last time I entered was about a year ago (if my maths is right).

I'm going for a god-game type experience, hopefully its not too ambitious :))

Making everything myself or using free assets if needed, my partner might help me with music if I ask nicely though!

Looking forward to seeing what everyone makes. Good luck all!

We are in 0

Laguna • 21 days ago on 16th Alakajam! entry  Pirate Warmup

BloodyOrange and I will join the 16th Alakajam. This time just the two of us (compared to the 14th Alakajam where we participated in a group of 6).

I will use my JamTemplate as a starting point for coding and Reaper for music, SFXR for sounds.
BloodyOrange will use aseprite for art and if needed Tiled.

We will try to aim for a smaller game, but let's see what we end up with.

I'm In! 0

TimTips • 21 days ago on 16th Alakajam! entry  mIslands

Hey guys, I'm in!
a few weeks ago, I've been learning to use Blender a little better. I did the infamous beginner Donut-Tutorial and some other stuff and had a lot of fun. So this time I aim to create a game in 3D - which I haven't done in forever.
I'll use Unity together with Jetbrains Rider. I'll create some music and sound effects with virtual instruments (mostly Native Instruments) and Reaper.
Looking forward to making a game and to see and play yours!

edit: I'm really looking forward to the kickoff stream! Thanks for hosting that guys!

Let's jam! 1

Aurel300 • 21 days ago on 16th Alakajam! entry  Levitatium

Using… you know it, Haxe!

Maybe I'll try to make a metroidvania?

Way behind on sleep, but still joining 5

thomastc • 21 days ago on 16th Alakajam! entry  Poseidon

We have a good shortlist of themes again, and I'm looking forward to jamming! Too bad that I haven't had a good night's sleep for about two weeks now. Let's see how it goes.

Toolset is the usual: Godot, Krita/Aseprite/Inkscape depending on art style, Audacity/jfxr, LMMS.

Return to Batterycorp 0

Aurel300 • 3 months ago on 15th Alakajam! entry  Batterycorp 2: KRANE

For this jam I made (kind of) a sequel to Batterycorp, my Ludum Dare 39 game.

Glad to have finished a jam game after being unable to finish or unable to participate for the last couple of times.

End of the day 1

Luu_Bi_Chu • 3 months ago on 15th Alakajam! entry  Moraq_baby

The process of 48 hours was really fun in general. I was really panic when trying to draw my very first pixel art game, it is quite challenging but I did overcome that. Also, I learn how to make music and hopefully it is suitable with gameplay.

Enjoy the building process and playing games.

Finished! 1

toasty • 3 months ago on 15th Alakajam! entry  COOK THE BOOKS

Quite happy I finished, because I don't normally take part in 48h game jams (if you're curious to know why, see my entry).

Good luck to everyone still struggling with their games! <3

Finally uploaded! 1

mesonpi • 3 months ago on 15th Alakajam! entry  Wordly World

This was the very first Game Jam I have ever partecipated in, and I was able to finish the game. Indeed, there are a lot of things that could be improved with more time, but I'm satisfied (here the entry).
This is the second game I have ever made, and I completely underestimated the time required to draw and animate the sprites, I spent all saturday on graphics while in my original plan they should have been ready in 3 hours of work (ah, what a fool XD)
It was really exahusting, and today I had to rush to get everything completed.

I had the great idea of streaming on twitch the whole process of making the game, which took me a lot of energies. I really learned a lot of things, and now I am really curious to see how other partecipants interpreted the theme and what they managed to do.

Good luck to everyone who partecipated, I look forward to play your games!

Throwing in the towel 2

AtiumBit • 3 months ago on 15th Alakajam! 

This was my first game jam. I went way too ambitious. I tried to do too much new stuff and I just got bogged down. I learned a ton and had fun, but it's clear to me at this point I'm not going to finish. I can't wait to try again on the next one!

Good luck everyone!

Latest comments
Papaver
 • 5 days ago

Nice game! I finally had the chance to play it. Would have liked to playm more levels!
The levels were indeed quite easy, but I understand from your earlier comment... (read more)

DiningPhilosopher
 • 5 days ago

@Juutis Aah now I realize what the icon on the sign meant, I'll give it another try later!

bradur
 • 5 days ago

The art style is so endearing. I loved it. I got killed by that damn pig twice before I beat the game, once when I was in the workbench menu... (read more)

bradur
 • 5 days ago

The game works well but could use some more challenge. Perhaps a timer? The art is cute and the music is enjoyable. Nice job!

bradur
 • 5 days ago

This game had so much work put into it especially with the massive amount of dialogue it has. The gameplay itself seems to be there just to serve as a... (read more)

bradur
 • 5 days ago

Simple and to the point. Because of the graphics there is a jolly pirate mood to the game :). I felt the mechanics would have felt better if there was... (read more)

M2tias
 • 5 days ago

Overall amazing experience, as expected. Everything looks pretty and the idea is so cool! I only noticed one minor thing to complain about. I think left-right controls should be implemented... (read more)

Somnium
 • 5 days ago

I do not have a gamepad, so I am unfortunately unable to play and rate this game.

Somnium
 • 5 days ago

A complex game, the concept of having to carefully manage a growing map was interesting. It reminded me a bit of the sea-terraforming of the old Alpha Centauri game, trying... (read more)

Juutis
 • 6 days ago

@DiningPhilosopher you have to press the space bar just as you hit the water. The more precise you are with the timing the better skip you'll get.