Given the feedback that some of the puzzles might be a bit too hard, I decided to include the solutions in the game description so that you can progress even if you get stuck at some point.
I've released Mac and Linux versions of our game. They are untested, since I don't have the machines to test them.
If they're totally broken let me know and I'll remove them.
2 votes, 8 more! 1 day, till 11 March more!
EDIT:
yay 4 votesss
also, everyone's games are really, really cool!
What the title says. I need a break from working on this, and the power outage that kept my sister and I out of the ranked jam didn't do us any favors. We still plan to finish, though. Keep an eye out for a blog post with a link to play the game, if you want to try it when it's done.
We did it! We hit 10 votes on the day of submissions!
Thanks everyone!
We're so close!
Will you be our 10th vote?
Briefing and debriefing prose are in. Also tweaked the numbers quite a bit.
Music and testing. That's the last two tasks. I don't think I need a menu for this one.
A name is needed though, I'm not that great at coming up with those. Tomorrow will tell the tale of that then.
We've put a makeshift leaderboard on our game's page.
Play the game and comment your best time (with a proof screenshot of the end of the game) to be put on it!
Let's see some fast times!
Currently the leaderboard is empty, so the first person to post a time will be in first place!
Please check out Lollipop Ninja!

It's availible for Windows and the source is in Python 3.x with Pygame, so you may be able to run it on Linux.
The game works with a controller too. ^-^