Posts

🎮 Hooked into My First Game Jam 2

Xeno • 8 months ago on 21st Alakajam! entry  Dark Inverse

A few days ago, my friend @daksh told me about Alakajam, and before I knew it, I was diving headfirst into my first-ever game jam! Big thanks to him for pulling me into this—I have no idea what I’m doing, but that’s the fun part, right? 😆

I’ll be using Unity to bring my idea to life. I have a little experience with 2D platformers, but this will be my first real attempt at making a full game from scratch in a limited time. No pressure at all… right? 😅

Luckily, I’m not alone in this madness! I’m teaming up with my friend @abhisongs, who is also passionate about music. You can check him out here: @abhisongsYT, he will be crafting the art and level design in Aseprite. He also just started learning but I am not worried he's a fast learner, so at least the game will look good—now I just have to make sure it actually plays well. 😜

A bit about me: I’m Smit Mistry, a 21-year-old developer with a background in machine learning, AI, and web development. My past projects involve speech processing, object detection, and chatbots, but game dev? That’s a whole new beast.

I have no idea how this will turn out, but I’m excited to create something cool, break a few things along the way, and learn as much as I can. Let’s go! 🚀

A stream is coming soon! 0

laaph • 8 months ago on 21st Alakajam! 

In all the hype and excitement for the upcoming jam, we will hosting a stream as we count down and carefully count the votes and make fun of the losing themes (and probably the winning theme too) and so you should join us! Join us for laughter and merriment and hype and all the other reasons!

The stream is on the internet at https://www.twitch.tv/danaeplays
It starts at 18:00 UTC! (find a converter for your own time zone, I can't do timezone math)
If you need more hype don't forget to join our discord channel at https://discord.gg/yZPBpTn

The jam will start soon! Don't forget to vote on themes before the stream starts!

My first Alakajam! 1

seeferns • 8 months ago on 21st Alakajam! entry  Planetary Dwellers

As with some other posters below, I was also brought here by DaFluffyPotato.

I'm a python dev in the GIS field, and due to the increase in GIS web mapping, I'm using this jam as an excuse to get my feet wet with javascript. Going to attempt to use tic-80 for the first time as well to keep things very very simple.

Can't wait to see what you all come up with!

Alakajam tip! 2

bradur • 8 months ago on 21st Alakajam! entry  Zarguuf In Space

It seems we might have some newcomers here which is awesome! One of the reasons Alakajam is special is the Alakajam Tournament which is a separate event where we play past games and try to compete in them. So if your game has a measurable way to compete it may very well be that your game will be played years to come!

Some examples:

  • High score counter
  • Timer display
  • Number of deaths (the smaller the better)

After this all you need to do is enable high scores on your entry page:

The next Alakajam Tournament is in March so now is a great time to try to get your game featured there!

Henlo all! Join us on Discord! 0

Aurea • 8 months ago on 21st Alakajam! entry  waterfall-1

It's great to see the many new users coming from DaFluffyPotato's video :)

If you haven't already, come join us on Discord! It's a great place to share your progress during the jam, talk about gamedev, look for a team, and more.

Hello! :D 0

Mobuos • 8 months ago on 21st Alakajam! entry  Astral Influence

I'm also coming from DaFluffyPotatos video on joining game jams! I'm a 23 year old Brazilian, currently working in web dev, and hoping to use more of my creative side on game-making stuff :)

Last and only game jam I participated in was the Pirate Software's Game Jam 16, earlier this year. That was a 2 week event, so I'm very scared of how things will go with only 48 hours!

I'm planning on using Godot / GDScript, and hope to have something playable by the end of the event. Nice to meet you all!


Feel free to reach out! Github Bluesky My last game

Alakajam 21 0

Beebster • 8 months ago on 21st Alakajam! entry  Alakazam 21

I watched a video by one of my favorite coders DaFluffyPotato and decided to try this Jam.

Looks like fun, you guys are very organized.

Hopefully I will have an entry that folks will enjoy.

I will be using SDL3 and C/C++

Thanks for hosting the jam, and I am in!!

I'm part of Alakajam! 21! 1

VinteraGames • 8 months ago on 21st Alakajam! 

Hey guys! :D
I'm Vintera, 24 years old, and this will be my first Game Jam. I came across this event thanks to a video by DaFluffyPotato!

Currently, I work as a web developer and study Computer Science in Germany, but I really want to make games in my free time!

Especially pixel art games made with Pygame or LÖVE2D. I also tried Ursina once to get my feet wet with 3D game development in Python.

This time, I guess I'll stick with Pygame since this is my first Jam, and I'm really exited.

I can't wait to see your games and learn more about your art and projects!
Let's have a great time, guys!

Hi there! 4

viliRocha • 8 months ago on 21st Alakajam! 

Hello, I'm a 15-year-old programmer from Brazil who really enjoys making 2D games with p5.js and started using raylib-go for a Voxel Engine!
Here are some pictures of the games I have already worked on:




Protahovatsi-Stroj - The voxel engine I'm currently working on



A Google Chrome Dinosaur game clone I have made a year ago using p5.play.js


I have been introduced to this jam by DaFluffyPotato and I'm very excited to take part in the 21st Alakajam with my friends Lucas and Felipe.
I'm looking forward to learning from other developers and improving my skills during the jam.


Feel free to follow me and keep up with my work! I'm always open to feedback and collaborations.

So, lessons. 0

euske • 1 year ago on 20th Alakajam! entry  RegEx

Hello, AKJers!

AKJ 20 has joyfully finished and I'm happy with my result. This is the first jam for me since 2021-ish, and there has been a few changes to my development environment:

  • The time I can spend for the jam has been greatly reduced (to only a few hours!).
  • I've lost my desktop Linux.

So I've also changed my development style to adapt for this:

  • Make most tasks doable with Windows + VS Code only.
  • Make everything very raw and primitive. No engine and no external depdendency. It's just a plain vanilla JS with HTML. (If you're curious, take a look at the source of my entry (https://games.tabesugi.net/regex/)
  • Proactively make a set of copy-pastable code (a.k.a. "the framework").

This has been working well so far. But jam-wise, I see a few rooms for improvement:

  • Be mindful of the "mechanics" of a game. I tend to cram many things into one game and people see it's "chaotic". (in my game, things like a peculiar one-button control, circular level, multiplying enemies and river, etc.)
  • Think carefully what could be randomized or changed. In hindsight, I probably shouldn't change the control schema (a.k.a "regex" pattern) every time, so that people can get used to control.
  • A little playtesting before submission would have been useful. (The game was probably too hard for many.)

That's it! I'm looking forward to particupate more. Thank you for organizing this event.