
The 22nd edition of our 48 hour game jam starts on Friday, November 14th!
The event had to be delayed due to difficulties finding available organizers, our apologies to the folks who booked the original September date. We hope the new date still suits most of you!
Alakajam! is about making a game, from nothing, in a weekend. Teams or solo devs, beginners and professionals are all welcome to participate. If you opt-in to the competition, you will get to be ranked against every other contestant! Or if you prefer a more relaxed setting, maybe even work on your current hobby project, the Open jam will still give you an opportunity to get plays and comments.

| Dates | Phase | Description |
|---|---|---|
| October 31st | Theme submission and voting | You can submit theme ideas for the jam and vote for all other submissions. |
| November 7th | Theme shortlist | Only the best 10 themes are kept. Rank them by order of preference in this final phase of theme voting. |
| November 14, 6pm UTC | Kickoff stream | A livestream will be hosted by @DanaePlays and @Aurel300 in the final hour before the start! |
| November 14, 7pm UTC | Start making a game solo or as a team, and simply submit it before the deadline! | |
| November 16, 7pm UTC | End of ranked jam | The main competition ends here, exactly 48 hours after the start time. Submissions will remain open for an additional hour after the deadline. |
| November 17,10pm UTC | End of open jam | This permissive deadline, without game ratings, lets you work on your current game project and submit it for feedback. It aso works if you want to go for a relaxed weekend without ratings, or just need the extra time to finish your work. |
| November 30, 6pm UTC | Results stream | Another livestream may be hosted in the final hour before the results are published. To be confirmed! |
| November 30, 7pm UTC | Results | After two weeks during which all entrants are invited to play, rate and comment on other peoples games… A livestream will be hosted by @DanaePlays and @Aurel300 to release the reasults and crown the winners! |
There are three divisions:
- Solo, in which you make a whole game alone in 48 hours
- Team, in which any number of persons can gather to make a game in 48 hours
- Open, a more open division which grants about 72 hours to finish the game. Useful for those not interested in the competitive aspect of the event, want to work on an existing project of theirs, or simply did not finish their game in time.
See the full rules for the Alakajam.
All you need to do is:
A tradition for jammers is also to introduce themselves with an "I am in" blog post before the event. Describe what tools and frameworks and engines you will use to create your awesome game! Which themes do you like? Let us and the community know!
If you can, feel free to spread the word about the jam - the more we are, the merrier! glhf ;)
It is with great sadness that I announce that the 22nd Alakajam is postponed. Due to events and business going on in the lives of the administrators and event hosters, things this year have been slower than usual and this is unfortunately still slowing things down. We will update the schedule and resume jamming goodness as soon as we can!
I hope you enjoyed the extra day you got since I've been travelling and found myself with not much time for setting the website! Congratulations to our high score winners M2tias, rogual, and Aurel300, and thank you to our game makers! The next Alakajam is coming soon, September 19th, so get prepared! If you make your game with a high score you might be in the next tournament!
The Alakajam tournament is a chance to play games you may have missed when the jams occur! Each time we showcase a few games and compete for high score! Go get those high scores!
This time we have chosen two from our last AKJ as well as one from the AKJ 404 Kajam. Try them out! You'll have fun!
After several setbacks, the show will go on! The AKJ tournament will start on 8 August 2025!
If there are any games that you think we should showcase in this tournament, please let us know in the comments!

Congratulations to all those who entered! The jam entries all look fantastic - why not have a play and give the creators some delicious feedback?
As you'd expect, we're casting 404 special spells to create the new webpage. These are tricky spells, with lots of exotic ingredients, so please bear with us!
What's next?
The next planned event is the 22nd Alakajam, in September. Keep an eye out for announcements!
When someone visits the Alakajam site with an invalid URL, they see text explaining that the page doesn't exist. Let's make that experience a bit more fun - by adding a game!
At the end of the month, we'll set up the 404 page and some or all of the games will get to live there for a Long Time™*.
Start: 20:00 UTC, 1st May
Finish: 20:00 UTC, 31st May
See the usual Kajam rules. Remember people will be accessing your game via a browser, and plan appropriately. 😇
(* Until we decide to do another one of these, or possibly forever.)

FLO∀T Post-jam is available to play!


Control the gravity to avoid hazards and zombies in the space station.
https://aslangames.itch.io/float
I really liked the core idea! Unfortunately I found myself getting stuck in the terrain way too frequently, and repeatedly clicking to dig gets a bit tiring. I see there... (read more)
Pretty good movement, feels great to play! I think you definitely achieved your stated goal.
For some feedback on the keep sliding part, that also took me a couple of... (read more)
I loved the artstyle! Also liked the mini-map on the bottom left and the way things feel like I don't know where I'm going, just exploring this weird world, which... (read more)
Sorry for the wait, I sort of submitted this entry last minute and completely forgot about it!
@rogual Thanks! Since I was working for the first time with Odin +... (read more)
This is great. I think out of all the entries this is the one that will feel most at home on a 404 page. And in a world where everyone... (read more)
Yes, the sounds make it much butter! Just a little more feedback and a nice pling sound for pickups makes a big difference. This is a really fun little puzzle... (read more)
Thank you for your feedback. The game is a short demo level so don't worry you were almost done! I definitely felt like the part you gave up at could... (read more)
The 404 Kajam is over!
Thanks!