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Welcome to Alakajam!, a game making community. We host informal game jams!Learn more...

Let's review each other's games

results out
November 30th, 7:00pm UTC
Latest posts

Hold on tight! 0

BluePinStudio • 1 day ago on 22nd Alakajam! entry  The Yield

Didn't manage to finish in time for the ranked entry but i will submit to the extra category. Stand by for one more awesome game :)

Crown & Flame might not make the deadline 1

Jesus • 2 days ago on 22nd Alakajam! 

I spent a lot of time working out the lighting system and I still have no sound, need to finish some spritework, code some final interactions and make levels. I'll still finish the game for sure, but I really wanted to make it to the ranked jam.

For reference, the game was inspired by the classic "Mountain King" from 1983, but very loosely.

A special note about this event! 7

Wan • 4 days ago 

The 22nd Alakajam is now just around the corner, with the theme to be announced this Friday at 7pm UTC! It will kickstart 48 hours of happy jamming, competitive or not depending on which division you choose to enter. Don't forget to rank the theme shortlist if you haven't already 🙂

I’m making this post for a more unusual but important announcement: following discussions among the admins, we collectively decided to put Alakajam events on indefinite hiatus, with all events being put on hold after the current Alakajam completes.

It’s been a tough call but a logical one: after all these years jamming & hosting jams, most of the administrators have slowly seen their situations, free time, and interests change over time, making it more and more difficult to put as much energy into Alakajam as we’d like.

We’re proud of the little thing we’ve got going here: 8 years of a cosy little community, where many cool people have been met, much gamedev has been practiced, and much fun has been had. While we’d like to run these events longer, we also need to do them right, and it should be no surprise to our regulars that it’s been a bit of a struggle lately, so this hiatus feels like the best decision.

So what’s next for Alakajam? Honestly it’s pretty undecided as of now, we may change our minds about this break the minute the 22nd AKJ ends so don’t consider this a definite goodbye yet. What we know for sure is that the website & Discord are here to stay, and should anyone (and YOU in particular) want to use the Alakajam platform to run something cool, we’re pretty open to discuss it.

We’d love to hear your thoughts on all this, feel free to share your feedback in the comments section or on our ⁠Discord server!

…and of course, see you in a few hours for the jam, let's make it count 🔥

22nd Alakajam! schedule 0

Wan • 1 month ago on 22nd Alakajam! 

The 22nd edition of our 48 hour game jam starts on Friday, November 14th!

The event had to be delayed due to difficulties finding available organizers, our apologies to the folks who booked the original September date. We hope the new date still suits most of you!

About Alakajam!

Alakajam! is about making a game, from nothing, in a weekend. Teams or solo devs, beginners and professionals are all welcome to participate. If you opt-in to the competition, you will get to be ranked against every other contestant! Or if you prefer a more relaxed setting, maybe even work on your current hobby project, the Open jam will still give you an opportunity to get plays and comments.

Schedule

Dates Phase Description
October 31st Theme submission and voting You can submit theme ideas for the jam and vote for all other submissions.
November 7th Theme shortlist Only the best 10 themes are kept. Rank them by order of preference in this final phase of theme voting.
November 14, 7pm UTC THE JAM!!! Start making a game solo or as a team, and simply submit it before the deadline!
November 16, 7pm UTC End of ranked jam The main competition ends here, exactly 48 hours after the start time. Submissions will remain open for an additional hour after the deadline.
November 17,10pm UTC End of open jam This permissive deadline, without game ratings, lets you work on your current game project and submit it for feedback. It aso works if you want to go for a relaxed weekend without ratings, or just need the extra time to finish your work.
November 30, 6pm UTC Results stream Another livestream may be hosted in the final hour before the results are published. To be confirmed!
November 30, 7pm UTC Results After two weeks during which all entrants are invited to play, rate and comment on other peoples games… A livestream will be hosted by @DanaePlays and @Aurel300 to release the results and crown the winners!

Rules

There are three divisions:

- Solo, in which you make a whole game alone in 48 hours
- Team, in which any number of persons can gather to make a game in 48 hours
- Open, a more open division which grants about 72 hours to finish the game. Useful for those not interested in the competitive aspect of the event, want to work on an existing project of theirs, or simply did not finish their game in time.

See the full rules for the Alakajam.

How to enter

All you need to do is:

  1. Create an account on this website
  2. Publish your game before the deadline

A tradition for jammers is also to introduce themselves with an "I am in" blog post before the event. Describe what tools and frameworks and engines you will use to create your awesome game! Which themes do you like? Let us and the community know!

If you can, feel free to spread the word about the jam - the more we are, the merrier! glhf ;)

22nd Alakajam is postponed (EDIT: no longer!) 0

laaph • 2 months ago on 22nd Alakajam! 

It is with great sadness that I announce that the 22nd Alakajam is postponed. Due to events and business going on in the lives of the administrators and event hosters, things this year have been slower than usual and this is unfortunately still slowing things down. We will update the schedule and resume jamming goodness as soon as we can!

The tournament is finished! 0

laaph • 2 months ago on AKJ Tournament 

I hope you enjoyed the extra day you got since I've been travelling and found myself with not much time for setting the website! Congratulations to our high score winners M2tias, rogual, and Aurel300, and thank you to our game makers! The next Alakajam is coming soon, September 19th, so get prepared! If you make your game with a high score you might be in the next tournament!

The tournament has started! 0

laaph • 3 months ago on AKJ Tournament 

The Alakajam tournament is a chance to play games you may have missed when the jams occur! Each time we showcase a few games and compete for high score! Go get those high scores!

This time we have chosen two from our last AKJ as well as one from the AKJ 404 Kajam. Try them out! You'll have fun!

The tournament will start soon! 0

laaph • 3 months ago on AKJ Tournament 

After several setbacks, the show will go on! The AKJ tournament will start on 8 August 2025!

If there are any games that you think we should showcase in this tournament, please let us know in the comments!

The 404 Kajam is over! 3

toasty • 5 months ago on 16th Kajam 

Congratulations to all those who entered! The jam entries all look fantastic - why not have a play and give the creators some delicious feedback?

As you'd expect, we're casting 404 special spells to create the new webpage. These are tricky spells, with lots of exotic ingredients, so please bear with us!

What's next?

The next planned event is the 22nd Alakajam, in September. Keep an eye out for announcements!

Hi 0

Aynu • 6 months ago on 16th Kajam 

umm hi I am new and looking forward to the alakajam!

Latest comments
SoKette
 • 1 hour ago

@Flechette:
Not TOO challenging I hope :D I'm finding it's quite the rage inducing game right now :)

@Cible:
Thank you :3

@Johan_Hullot:
Puzzle game for ya... (read more)

voxel
 • 8 hours ago

What a lovely tribute, great job!

I lost because I kept thinking @M2thias icon was a troll. Perfect game

WoFYT
 • 19 hours ago

Oops, I didnt't realise. It's fixed now!

AaronBacon
 • 20 hours ago

Glad someone else went the Digging a Hole route lol. I really like the Heavy Dither Art Style, and the gameplay feels really polished with the multiple Purchase/Not Enough Money... (read more)

AaronBacon
 • 21 hours ago

I think your game page is in Draft mode, I can't seem to see it or find it on your page

AaronBacon
 • 21 hours ago

I liked the visual style of people being silhouettes, and the general gameplay of just walking forward and experiencing things as you approach them, nice job =)

AaronBacon
 • 21 hours ago

Really nice Water Planet effect, gameplay was a little simple and for some reson my Nets just dissappeared after I got enough Net upgrades for it to go offscreen, but... (read more)

AaronBacon
 • 21 hours ago

Really cool Art Style and brutally challenging lol, I do sortof like it being a puzzle where you have to plan out each move to make sure you don't softlock... (read more)

Taevas
 • 1 day ago

Thank you! <3 I'm glad to hear that the dogs worked as intended!

Johan_Hullot
 • 1 day ago

Thank you a lot for playing my game !

Why a button to convert into money ? -> more realistic and in the begin of the game jam, I wanted... (read more)