Will you be able to drive this HoverShip on THE Big race that connect 3 different planets using portals.
You are an HoverShip pilot and you are training for the next Big race that will be hold on 3 differents planets. You will need to go threw portals to get to the next part of the race.
Be carefull young pilot, the HoverShip is really hard to master.
AWSD/ZQSD for moving the ship
R to restart the race
Left stick for the direction
A for accelaration
B for brake and reverse
Start to restart the race
The looks are nice, but the controls and the camera are hard to use.
The connection to the theme was done through the portals, right? It's not very obvious.
Overall, I think you need to polish the controls a little, because the game looks really cool, and the portal travel is an interesting feature, but it is a bit hard to control now.
I really like the idea of using portals for a racer. There's definitely something there. It's also really impressive what you managed to pull off in the given time. Unfortunately I was having some trouble with the responsiveness of the controls and since bumping into wall tended to turn the ship around, I got lost rather easily. At some point the game indicated that I was on lap 2/2 and I wasn't sure why. Still, great job on this!
Interesting idea and I love the ship design. Too bad the Unity physics aren't perfect for a racer :P
I wish the track was a bit more obvious. After the first portal I wasn't sure if I was even on the track anymore. The steering feels weird, it's like the pivot is half a ship's length worth behind the ship. It's very unintuitive for me. Bug?
Anyway, it's a good solo effort for a race game on unity. I wouldn't try that :D
Lots of nice, varied environments, some neat graphical effects. Love the feeling of jumping between locations, and the varied routes. Well worth replaying to find different routes around the course, and take the time to explore.
Turning is a little quick and bumping into terrain is incredibly punishing - camera angles can be a little janky at times, and while it's not game breaking, it can be disorienting when it causes the camera to flip and you don't know which direction you're facing any more.
Lots of content for a short jam, well done!