OVID-20

A virus has broken out that turns everyone into poets! Can you stop it?

A new virus has been discovered! It has been named “OVID-20”. It doesn't make people sick, but everyone who gets infected gets the irresistable urge to write naughty poetry in Latin. The government has called upon you to contain this virus.

So it's time to do some contact tracing! Or should I say… connection tracing?

For the leaderboard, please use random seed 10 and submit the score of your first playthrough with that seed. I trust that you can memorize some of the locations if you played the same seed again, but that's not the point of the game :)


Made with Godot, Inkscape, Audacity, LMMS.

Sorry about the jagged lines in the web build. This is a bug in Godot.

Voting results

Overall
5th
12%
7.667
Graphics
11th
30%
7.000
Audio
8th
21%
6.750
Gameplay
5th
12%
7.500
Originality
3rd
6%
8.250
Theme
1st
8.833

This game entered in the Solo competition (33 entries).

Comments (13)

maartene
 • 3 years ago • 

Simple idea and easy to play. And I set the first score, so for now I'm at number one :)
I really like the number of quotes/tips at the end of every level. Didn't see the same one twice!

MrAmericanMike
 • 3 years ago • 

Place the text that says "Use seed 10" for highscores in the description, I did a playtrhough and saw that once I was ready to submit my highscore. Also making Seed 10 the default could help ;)

PS: Is the spreading animation not working after level 1? I see more people infected but the virus didn't travel thru the lines.

thomastc
  • 3 years ago • 

@MrAmericanMike Thanks, I'll add that to the description too. I don't want to make it the default, because you may have remembered some lines from a previous playthrough, and I don't want it to turn into a memory game :)

matote
 • 3 years ago • 

Super smart and super cool ! Really well done, I enjoyed playing the game and loooved the "flatten the curves" feature hahahaa. Oh and right in the theme. One of my favorite titles ! Congrats :)

thomastc
  • 3 years ago • 

@MrAmericanMike PS: Is the spreading animation not working after level 1? I see more people infected but the virus didn't travel thru the lines.

Working as intended, as the end of level 1 explains :)

DiningPhilosopher
 • 3 years ago • 

Great game, love the aesthetics, music and sounds! Good instructions too, and smart to have the seed for the highscores. At first I thought it might be better to have the lines not go "under" people and once a line swerved quite far out of the screen, but now I think that's just part of the difficulty in really tracking the virus and guessing where the lines continue. Love the OVID-20 wordplay too. ^^

Also, thanks for the advice on sedating giraffes.

MrAmericanMike
 • 3 years ago • 

@thomastc Ohhh ok. I guess I missed something there :D Will try some levels again.

Yaro
 • 3 years ago • 

A nice entry, very simple, yet elegant and even informative!
Awesome connection with the theme and connection to the 2020 issues :D
Good job!

AaronBacon
 • 3 years ago • 

Certainly a Cool concept with nice visuals

dorkulon
 • 3 years ago • 

This was a fun puzzle game with charming music and a nice sense of humor. The curve flattening was a memorable moment the first time it happened and in general rather helpful in showing the actual level situation. Great job having so many levels in the game (I got to 14 )! The difficulty curve felt very much on-point too.

TrustMe
 • 3 years ago • 

Really nice simple game! Damn I was really proud of my score as well. The way you teach the player what to do with level 1 was super neat, really conveyed how the game worked :D Good job dude. The only thing I would change is to let lines that did not connect to a person go over their sprite, because sometimes the lines seemed to pass through that person then they don't which kinda sucks. Other than that great stuff :D

Oh do check out my game as well :D

thomastc
  • 3 years ago • 

@dorkulon Thank you! It's procedural, so there are infinitely many levels! Change the seed in the main menu (it increments automatically after each playthrough) to get a different set :)

@TrustMe Thanks! The lines did initially go on top of sprites if they didn't connect, but that made it more difficult to see when lines were connected. A better solution would be to nudge the line to go around the sprite instead, but due to the way it's generated, I couldn't realistically make that work during the jam.

TrustMe
 • 3 years ago • 

Ah I see, well minor issue, still great regardless :D

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thomastc

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1@minoryo6578 
2@DiningPhilosopher5426 
3@Dumfing3676 
4@IronScorpion3497 
5@MrAmericanMike2761 
6@maartene2247 
7@Birdwards2160 
8@Yaro1910 
9@matote1449 
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