Posts

Am I the only weirdo? 6

MrAmericanMike • 8 months ago on ScoreSpace x Alakajam! entry  HundredPipers

So… This is my first GameJam I participate on, but I have in the past played games from Jams like LudumDare.

There is one thing that I never liked and it's to have to download a game in order to play it. Personally I believe a GameJam game should be playable in the browser.

So following this lines, I don't download any game in order to install them and play them locally (This is my "weirdo" thing)

Am I the only one that feels like this? What are your thoughts?

And also a question, been that I don't have much experience with Unity, Godot, or other softwares used to create games. Don't they support web builds? Or limitations apply and that's why participants only submit executables and not web versions as alternative. (Which following my though, it shouldn't be an alternative but a default, and the alternitve would be to download the game)

My Game is about a Yeti trying to destroy the 5G connection by throwing a 5G tower over the edge of the Earth 3

Yaro • 8 months ago on ScoreSpace x Alakajam! entry  Yeti vs 5G

Based on a true story, obviously.
Wish I knew how to post pictures here though,

Starting to look and feel like a game 0

Odrez • 8 months ago on ScoreSpace x Alakajam! entry  Alien Callection

I am super happy about the extra time. Less pressure, made the day much more enjoyable. Plus I was able to iron out some weird performance issues without having to worry about having a stressful evening.


Hosting your game in Itch.io? Read this!!! 0

MrAmericanMike • 8 months ago on ScoreSpace x Alakajam! entry  HundredPipers

So maybe ScoreSpace x Alakajam! doesn't make it clear enough, but turns out you can "Tag/Submit" your game in Itch.io as a game for ScoreSpace x Alakajam!.

Visit this page and once you have your game published click "Submit your project" That way the entries for ScoreSpace x Alakajam! are all grouped in one category.

https://itch.io/jam/scorespace-x-alakajam/entries

all strings attached 0

elZach • 8 months ago on ScoreSpace x Alakajam! entry  all strings attached

usually I run ranked, so I was surprised to have a full day extra for some polish. :D

Submited my game 2

MrAmericanMike • 8 months ago on ScoreSpace x Alakajam! entry  HundredPipers

So hopefully I did everything right. I posted my game on itch.io and then linked that as a submission from Alakajam website.

Hope that's the wat to do it.

Please once you are done with your games consider playing it. Feedback welcome.

https://alakajam.com/scorespace-alakajam/931/hundredpipers/

"Level generation" and a bit of gameplay 0

Odrez • 8 months ago on ScoreSpace x Alakajam! entry  Alien Callection

The only thing still missing is the theme :/

Almost Done 2

DaFluffyPotato • 8 months ago on ScoreSpace x Alakajam! entry  Lynez

I didn't have much time, but I managed to get this done in < 8 hours. I just have to do the audio now.

I'm pretty proud of the game design for once. I finally made "not a platformer" (while still making a platformer).

Progress 0

Odrez • 8 months ago on ScoreSpace x Alakajam! entry  Alien Callection

I needed simple box collision today, happy with the result and definitely reusable for the future :)

tons of bugfixes and code adjustments today, only spent a short time on visuals. But with the things I've implemented I can definitely start adding more interesting stuff. It's always a bit of a challenge to have object-oriented code in PICO, but it's helping a lot to know I can spawn enemies, bullets and boundaries over the same system and as often as the engine allows me to.


Progress after day 1. Working title is "Contact Tracing" 0

thomastc • 8 months ago on ScoreSpace x Alakajam! entry  OVID-20

Very literal connections going on here. I think this may be my most on-theme entry so far.