Posts

Starting to Package 0

Volvary • 7 years ago on 1st Alakajam! 

As I know how much package can screw you over, I am starting to package right now, to see how it performs. There is still a few things I need to finish but they can wait as they are simple modifications to code I have already written.

Amongst the modifications left, I have the Title Screen and a modification to the inventory to do and I'm done. The rest of the time will be used on polishing what already exists, with frequent backups in case.

Good luck to everyone to finish and I'll see you all across the finish line. We all deserve it.

I'm at home 0

chaos • 7 years ago on 1st Alakajam! 

i have 4 hours to finish the game, i missing a lot of stuff. have to be fast

TOO MUCH 0

TestyRabbit • 7 years ago on 1st Alakajam! 

So, after getting a total of 6 hours of sleep this weekend, I have determined I was too ambitious with my project to finish for the ranked submission. That's okay though! I'm having a blast staying up all night working a game. Good luck to everyone else who still has a chance to submit on time!

Just posted. 0

KorbohneD • 7 years ago on 1st Alakajam! entry  McAlchemy

First jam done.
Could used more polishing and better stuff and all, but I don't think I am going to be anymore productive today.
Was a good experience and one that I will definitely repeat!

Good luck to you all,
KorbohneD

Design \o/ 1

Rakart • 7 years ago on 1st Alakajam! 

Design is (almost) done, time for integration and then onto levels. If I have enough time (rofl) I'll add some animations.

Codename: "Space Robot Alchemy" - Work in progress 0

Thrainsa • 7 years ago on 1st Alakajam! entry  Philosopher's Strike

Updates
Despeat the fact that we start the jam late, I'm really pleased of what we achieved so far.
The basics system seems good, but we still need lots of polishing and difficulty adjustment.

I still have lots to do since @wan is polishing the website and @ihnaut could not be here today.
It's time for lunch before the last sprint!

Making progress - but I need more content... 0

Somnium • 7 years ago on 1st Alakajam! 

Now - I Must Construct
Additional Puzzles! But!
Only few hours left.

Pretty Much Done! 3

DaFluffyPotato • 7 years ago on 1st Alakajam! 

I've done almost everything I planned on doing for this game. Just a bit of polishing left to do tomorrow! :D

Tell me what you think! I'm always looking for some good advice.

One True Love: The Alchemy Between Us 4

Otixa • 7 years ago on 1st Alakajam! 

Devlog: Everyone else is asleep, I'm tweaking the main menu.
More coffee required.

Progress of late at night 3

yumaikas • 7 years ago on 1st Alakajam! 

So, after a lot of time spent on art in Pyxel Edit, and cribbing a starfield effect from a previous Ludum Dare game, I finally have something that looks kinda pretty:

TODO

  • Add in a boss charcter (it'll start out as a pallet-swap of the main turtle, if I have time/energy, I'll animate something custom for it)
  • Main Menu
  • Street Figher-esqe health bar for both you and the boss
  • Instuctions