Could not find this game. How about another?
Didn't have as much time as I wanted to work on it this month, so it's not very polished or well tested :(
But thought I would submit it anyways! It should work on mobile as well.
It supposedly features the top winners of past alakajams! I grabbed up until the 13rd, so there are about 50 games you can fish.
This was my first time doing something with Raylib, also my first time coding in Odin. Godot does have its niceties doesn't it? I spent a while getting the game to resize correctly…
My thought process was that a 404 page is not somewhere where you linger much, and if a 404 page leads to the user exploring more of the website, that's probably good right?
Also I wanted to do something very simple, so yes, I did copy stardew's fishing mini-game and slapped a game-url-lootbox.
Sorry for the wait, I sort of submitted this entry last minute and completely forgot about it!
@rogual Thanks! Since I was working for the first time with Odin + Raylib, I decided to go for something extremely simple, and I thought it would fit pretty well that a 404 page is not meant to be a place to be, but "you know since you're already here why not check out these other games?"
I had already been meaning to try out Odin for a while, I really itch for something in-between C and C++.
Though I'm still not sure Odin fits that… It has many niceties, and was really straightforward to work in actually. Specially with a template like this from Karl: https://github.com/karl-zylinski/odin-raylib-hot-reload-game-template that takes away many of the complexities of building the game itself (Something I got stuck in while trying to do something similar with Zig for example).
I'm still trying it out, but it's a very different way of doing things. There are no methods, no namespaces, so at first everything feels very messy, you can call any function from anywhere, and the only other way to separate things is to do a complete separation by creating a new package. But I recommend it! It was plenty of fun working on it throughout the month, though I will stick to Godot in the near future for shorter game-jams, at least until I'm more comfortable with Odin :)
Maybe after a couple more games done with Odin I will have a more consolidated opinion to share about it.
Thanks for comment!
This is great. I think out of all the entries this is the one that will feel most at home on a 404 page. And in a world where everyone wants their thing played, it's super classy of you to use your game to spotlight other people's work.
How did you find Odin? It's been on my radar but haven't had time to have a proper play yet.