Robots of SPLORR!!

A game about robots, and the pigs that they lovingly tend, in the world of SPLORR!!

Controls:

Arrow Keys (move)

Space (recharge)

You control a group of four robotic pig tenders. But there's a complication:
You can only control them one at a time and take turns between them. Enjoy yer multi-tasking.
Yer job is to collect as many pig turds as you can and deposit them into the trash bin. When carrying a turd, bump the trash bin.
In order to get pig turds, you will need to feed the pigs until they poop.
There are two convenient feed sources. Just bump into one to pick up feed.
(Organic entities are messy that way!)
The pigs will eventually starve to death.
Yer robots use energy to move around and do stuff.
There are two conveniently located charging stations. Bump one to charge.

Source code available: https://github.com/playdeezgames/tggd_alakajam13

Based upon my custom engine, used for my Steam game Freebooter of SPLORR!! and upcoming Steam game Seafarer of SPLORR!!

All my games are set in the world of SPLORR!!

My graphics are derivatives of the icons found at game-icons. I modify size and color to suit my purpose:
https://game-icons.net/1x1/lorc/vintage-robot.html
https://game-icons.net/1x1/delapouite/trash-can.html
https://game-icons.net/1x1/lorc/turd.html
https://game-icons.net/1x1/skoll/pig.html
https://game-icons.net/1x1/lorc/wooden-fence.html
https://game-icons.net/1x1/priorblue/battery-0.html
https://game-icons.net/1x1/priorblue/battery-25.html
https://game-icons.net/1x1/priorblue/battery-50.html
https://game-icons.net/1x1/priorblue/battery-75.html
https://game-icons.net/1x1/priorblue/battery-100.html
https://game-icons.net/1x1/delapouite/stomach.html
https://game-icons.net/1x1/delapouite/grain.html
https://game-icons.net/1x1/delapouite/grain-bundle.html

All other graphics are done by me, crudely and boxily.

Music generated with:
https://pernyblom.github.io/abundant-music/index.html

Sound effects are "borrowed" from my Steam Game, Freebooter of SPLORR!! (https://store.steampowered.com/app/1655480/Freebooter_of_SPLORR/)

Comments (7)

Kesslwovv
 • 2 years ago • 

i tried to run the windows executable on ubuntu using wine and got the following error message:

002b:err:module:import_dll Library VCRUNTIME140_1.dll (which is needed by L"Z:\\home\\[user]\\Downloads\\robots_of_splorr\\windows64\\RobotsOfSPLORR.exe") not found
002b:err:module:LdrInitializeThunk Importing dlls for L"Z:\\home\\[user]\\Downloads\\robots_of_splorr\\windows64\\RobotsOfSPLORR.exe" failed, status c0000135
TheGrumpyGameDev
  • 2 years ago • 

i'll track down that dll and ship it with the other dependencies. hopefully it wont be a never ending rabbit hole of dlls.

blackmageuk
 • 2 years ago • 

Classic SPLOOR!! I will play this forever! I love the mechanic and glad it fits the theme of the SPLOOR universe also. What a great fun game!

thomastc
 • 2 years ago • 

(do not rate. i broke the rules.)

You can still switch your entry to the Unranked division! Then people can still play and comment (and receive karma for it), but not rate.

TheGrumpyGameDev
  • 2 years ago • 

i attempted to switch it. no dice. so i put the disclaimer.

ratrogue
 • 2 years ago • 

The concept is nice, but the execution left me wondering if I did something wrong. There is no kind of interpolation for the movements, and camera jumps between the robots instantly, so it was quite confusing to play. It got a bit better when I concentrated on the minimap on the right instead of the game screen, so I think the game would benefit from a much smaller map. I'd also recommend to start the game with one robot only, adding a second, third and fourth only later, to ease more into the game.

I tried to feed one of the pigs, but it never pooped, so unfortunately I didn't get the full experience.

Baconinvader
 • 2 years ago • 

Interesting concept but a little confusing to play (like ratrogue said, it becomes easier when you focus on the minimap). I think controlling 4 robots at once is a little overkill, especially at the beginning, maybe if you had to unlock them somehow? That way the player would have to have a good grasp of the mechanics before getting more robots? Also, I think it would be cool if there was some way for the robots to affect one another somehow (sharing an inventory maybe?), so they felt more like a group than just 4 seperate entities you have to control independantly.

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itch.iogit repo

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TheGrumpyGameDev

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